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March 11th, 2018
First Exploit Discovered! I published the updated demo yesterday. Players soon found a bug that I myself had spotted re lives on restart...

March 9th, 2018
I've had a bit of a slack day today. Creating a game seven days a week I need a break now and then! Not that I done nothing on the game....

March 8th, 2018
I've added the outline font to the rest of the game and have created a smaller outline font to allow me to fit more text on some screens....

March 6th, 2018
I've spent the last couple of days re designing the UI. It's much cleaner now and is spread over a couple of extra screens. I also...

March 4th, 2018
The rare collision bug seems to be fixed as I'd hoped. I've not experienced it again and no one else has reported it, so finger crossed....

March 2nd, 2018
Over the last few days I've added another couple of lines of code that should finally slay the collision bug I've been passively hunting...

February 27th, 2018
I had an attempt at squashing a rare collision bug today. I moved some code around and added a few extra lines in the hope of stopping...

February 25th, 2018
Put together a 5 min gameplay video for the new Clockwork Hippo Games YouTube channel and on Twitter yesterday:...

February 22nd, 2018
​It's been a week since I last updated my "Blog". This is mainly due to working on improvements to the visual cues the player receives...

February 15th, 2018
I've got around to creating the graphics for the mountain levels. I've created a few new levels with the new graphics, four so far. ...
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